Task 1 describe how audiences are grouped and categorised by media industries, including by age, gender and social class, as well as by lifestyle and taste.
· Apply the segmentation model GEARs as part of the analysis
Male 16 year old british boy, lives in Essex and is of a low socio economic status
· Question: In what way is the content suited to this wide age demographic?
It has different levels within the game such a survival and you can do different things in each level. It is creative for young people and is an act of escapism for the older groups. It is a form of social interaction for all ages if you play online.
AGE
Under
15 (147 votes [20.59%])
15-21 (312 votes [43.70%])
22-30
(150 votes [21.01%])
31-40
(58 votes [8.12%])
41-50
(23 votes [3.22%])
51-60
(5 votes [0.70%])
61-70
(1 votes [0.14%])
71-80
(1 votes [0.14%])
81+
(17 votes [2.38%])
Analysis : over 80% of the
demographic is represented by Under15’s through to 22 – 30’s
Of the 80%; 50% are aged 15 -21 and 25% each are under 15
and between 22 – 30
AGE:
under
15’s
Read the following link and identify
the factors which make the game particularly suited to young people and “safe”. http://metro.co.uk/2013/11/22/the-mums-guide-to-minecraft-everything-you-need-to-know-about-the-worlds-biggest-game-4189492/
1- Targets growing creativity
2- Purchases have to go through a parent
3- Cant win or lose
4- Different versions within the game, so if they want to play harder levels or less scary
5- Play with friends and try defeat them
6- Teaches problem solving
7- No rules
Demographic of mine craft
Nationality
1. US
2.
UK
3.
Canada
4.
France
5.
Germany
6.
Australia
7.
Japan
8.
Sweden
9.
Denmark
10.
Netherlands
·
·
List reasons why in your
opinion it might appeal to an older demographic,
·
Struggling? Follow the links
below to help you
·
http://www.minecraftforum.net/forums/minecraft-editions/minecraft-playstation-3-edition/mcps3-discussion/2064622-how-old-is-too-old-to-play-minecraft
·
http://www.minecraftforum.net/forums/minecraft-java-edition/discussion/2125268-what-do-you-think-about-old-people-playing
They play with their kids
Simple so they can understand it
Good at it
Men are more targeted and interested in mine craft because it is building orientated and that could appeal to them more and the violence within it.
How media producers target, attract,
reach, address and potentially construct audiences.
Minecraft as a
game /brand has been developed.
•The
existing game has been upgraded and is increasingly becoming more sophisticated
(Graphically and contains new features).
• Open
world game play.
• Minecraft
Realms was launched
to attract and
encourage audiences to use the game on dedicated servers and increase
subscription revenues.
•Minecraft StoryMode .
targets a newer
audiences with New stories.
IT IS A CROSS PLATFORM GAME
The
variety
of different modes is certainly a contributing factor to the game’s success,
E.G.
A PC user can game online with an IOS (Mac) or a PlayStation/X box user.
IT IS A CREATIVE SANDBOX GAME audiences
can
control and shape their own worlds and create new identities through mods and
altering textures, maps and craft kits.
Mojang
Initially
there
was little work to advertise the original version of Minecraft; it
was simply word of mouth across forums that created a buzz about the game.
Microsoft
Now
that Minecraft is
established and owned by a division of a conglomerate, the methods used to
distribute and market the game are similar to popular mainstream releases.
Task:
Identify the approaches taken BY Microsoft to market the game.
- They have a musical
- Youtubers play the game
- Through education they appeal to teachers and schools and can improve their mathematics, teamwork, creativity and imagination.
- Colaberated with lego- appeals to the large audience of lego.
- Microsoft
advertising it’s cross platform version of Minecraft using YouTube-
WHY
IS THIS IMPORTANT ? The biggest discussion point for Minecraft should be ‘which platform do I play?’
in July 2017 a ‘cross-play’ feature was
developed, meaning there was less emphasis on showing brand loyalty to either
console.
There
is
evidence to suggest that mobile and hand-held devices are really driving the
sales of Minecraft
forward. For example, the release of the PlayStation Vita
version of Minecraft
boosted sales of Minecraft by
79%, outselling PS3 and PS4 releases and making it the largest launch
on a PlayStation console. The appeal is being fuelled by a new generation of gamers who prefer hand-held devices over traditional consoles.
on a PlayStation console. The appeal is being fuelled by a new generation of gamers who prefer hand-held devices over traditional consoles.
They can go on the mine craft market place which is the store and buy new things for the game with mine craft coins https://minecraft.net/en-us/marketplace/.
Minecraft youtuber- skydoesminecraft
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